Lesson 3: Behavior Development Activities

Self Anger 4-Step Plan Roleplay

Roleplay the following situations using COLD, HOT and COOL responses, using the 4-Step Plan. You may draw from the following examples or change the roleplays to fit your students' life experiences. Have the BeCool sunglasses and the "3-Note Whistle" on audio cassette available for the COOL response.

  1. Your Dad promises to pick you up after school and take you to the park. Instead, your babysitter picks you up and takes you home. You're angry. What do you do?
  2. Your friend brings her doll to school and promises to let you hold it. By the end of the day, she has not kept her promise and you're angry. What do you do?
  3. Your friend promised he would sit next to you at lunch, but instead, he sat by someone else. When you remind him about this, he ignores you. You feel angry and frustrated. What do you do?

4-Step Practice Game (for Broken Promises)

Teacher Note: This game provides repetition of specific verbal responses of the 4-Step Plan in order to build confidence in its use.

  1. Teacher says, "What don't you like?"
  2. (calls on one student)

    Student says, "He/She broke their promise."

    Teacher models, "I don't like when you make a promise and don't keep it."

    (all students respond together)

    Students say, "I don't like when you make a promise and don't keep it."

  3. Teacher says, "How do you feel?"
  4. (calls on one student)

    Student says, "angry"

    Teacher models, "I feel angry."

    (all students respond together)

    Students say, "I feel angry."

  5. Teacher says, "What do you want?"
  6. (calls on one student)

    Student says, "I want him/her to keep their promise."

    Teacher models, "I want him/her to keep their promise."

    (all students respond together)

    Students say, "I want him/her to keep their promise."

  7. Teacher says, "What will happen if they don't keep their promise?"
  8. (calls on one student)

    Student says, "I'm going to play with someone else."

    Teacher models, "If you don't keep your promise, I'm going to play with someone else."

    (all students respond together)

    Students say, "If you don't keep your promise, I'm going to play with someone else."

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Teacher Note: Keep the game lively, fun, and practice several times.
  1. 4-Step "RAP" Game
  2. Students are taught the "RAP." The teacher may want to print the "RAP" on a large poster board to read as the students are learning the "RAP."

    The 4-Step "RAP"

    Think about what you say...

    Try to keep your promise each and every day.

    If something happens and you can't follow through...

    You need to tell me and I'll try to BeCool!

Once the students have learned the "RAP," proceed with the game. The teacher will give various situations of "broken promises" and the students respond with the "RAP." Examples of some "broken promises" are as follows:

  1. Your big brother promises to play ball with you and instead, leaves with his friends.
  2. Your classmate promises to give you a cookie if you share your chips. He eats all his cookies.
  3. Your friend promises to help you build something with blocks and instead, laughs at what you built.
  4. (The "RAP" game is an activity that also can be played with cognitively challenged students.)

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